AI of the Beholder
A downloadable game for Windows
AN EXPERIMENTAL GAME JAM GAME
Built this game experiment for the Itch.io Open Source AI Game Jam hosted by Hugging Face in about a day in a half. The theme was expansion. Heavy applied to our newly generated monster's mouths.
For the game, I coded a dialog system, clicker-game style combat, and world map from scratch. All of the assets were generated using AI. Here are the tools used...
Art: Leonardo.AI
Graphic Editing: Photoshop Beta (w/ Generative AI fill)
Voice Acting using: Eleven Labs
Music using: Aiva Music
Plot writing: Google Bard
It was really fun to make, but I definitely need more time to fix the camera/screen bugs, add the missing voice acting dialog, and... add a close button. Thank you to everyone who put the game jam together as this was an excellent opportunity to increase my Unity C# skills.
UPDATES
- Pressing ESC (Escape) now exits the game
- All dialog scenes have their voice acting
- Added SoundFX to spells
- Increased Morganna and her minion's projectile size
Comments
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Awesome to see these tools come together to make something.